In the Middle Ages, a market cross symbolised the right of a location or community to hold a yearly trade fair. This right was granted by the king or emperor and was a source of income, as a tax – comparable … Continue reading →
In the first version of the Ename educational game – called Ename 1290 – virtual animals where already present everywhere in the game, having some AI (artificial intelligence). One of the major improvements of the Eham 1291 game is the … Continue reading →
In the last 5 years, many outstanding medieval manuscripts have been made accessible in a digital way, for example at national libraries such as Bibliothèque nationale de France (BnF) or British Library. Also the Royal Library of Belgium has digitised … Continue reading →
Eham 1291 is an improved version of the Ename 1290 game that not only contains a lot more archaeological objects and unpreserved heritage (that we integrate based upon scientific study of manuscripts) but has a much stronger storyline and improved navigation … Continue reading →
Here are some images of our work in progress on the real time visualisation of the abbey and village of Ename. This real time visualisation is used in a virtual walk-through for the Ename visitor centre and serious game for … Continue reading →
Between 965 and 1033, Ename develops from a small rural settlement over a trade settlement along the river Scheldt to a strongly defended “town-in-the-making”. In 1033, this development is halted by the capture and destruction of the keep by the … Continue reading →